Trout Priest - The Chapel Garden
With only a couple more "days" left, I had another art pass, as treat. This time, filling out the landscape with foliage.
I made lots and lots and lots of foliage for Flock. I love it.
I have also played lots and lots of Elden Ring, and something that I really like is the trees! You can't really tell during regular gameplay, but if you stop and look carefully, they function as a cluster of billboards.
It’s pretty great, and not something I’ve seen (or at least noticed) before! I've been wanting to try this since I first emerged into Limgrave. On Flock, we used the tried-and-true Cluster of quads with remapped normals approach. But for Trout Priest I wanted to give this billboard effect a try!
Trout Priest
Survive waves of undead trout as they crawl from the river, and lay them to rest.
Status | Prototype |
Author | Dan Emmerson |
Genre | Survival |
More posts
- Trout Priest - Navigating Navigation & First Round of PlaytestsAug 08, 2024
- Trout Priest - PlaytestingJul 31, 2024
- Trout Priest - Secondary mechanicsJul 30, 2024
- Trout Priest - Art pass (as a treat)Jul 25, 2024
- Trout priest - Heart and Grace improvementsJul 24, 2024
- Trout Priest - basic level & gameplayJul 22, 2024
- Trout Priest - the initial ideaJul 18, 2024
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